1ª PARTE: QUICK START RULES

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1ª PARTE: QUICK START RULES

Mensaje  Admin el Mar Mar 02, 2010 12:13 pm

THE SYSTEM

• Eclipse Phase uses a d100/percentile system. It’s fast, simple and streamlined so players can immerse themselves in the setting without being burdened by complex rules.

• Characters are skill-based, with no classes, but customizable templates provide recognizable roles and sample builds for new players.

• A unique set of mesh rules enables all characters to take advantage of information resources and ubiquitous networking and sensor technology via mental implants.

FOR PLAYERS

• Join Firewall, a cross-faction conspiracy that seeks to save transhumanity—at any cost. Alternately, play a character with their own agenda.

• Switch your body at need, from genetically-modified transhumans to synthetic robotic shells, optimizing your form for specific missions.

• Back up your character’s mind and be restored from backup in case of death—a built-in system of “save points” and near-immortality.

FOR GAMEMASTERS

• The setting is our solar system in the post-Singularity future. Challenge your players with deadly political intrigues on Venus & Mars, high-tech dungeon crawls aboard derelict space stations, mind-scarring encounters with alien enigmas, and dangerous exploration of worlds beyond our system via wormhole gates.

• Build stories with an eclectic assortment of intriguing factions, from techno-anarchists to ruthless hypercorps, soul-trading criminals to uplifted animals.

• Choose from a range of NPC antagonists, including rogue AIs and their mechanical servitors, vicious posthuman factions, alien merchants with an unknown agenda, and transhumans infected and transformed by the mysterious Exsurgent virus.
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